8 #ifndef vtkOpenGLCellGridMapper_h
9 #define vtkOpenGLCellGridMapper_h
12 #include "vtkRenderingCellGridModule.h"
15 VTK_ABI_NAMESPACE_BEGIN
55 vtkInternals* Internal;
abstract class specifies interface to map data
represents an object (geometry & properties) in a rendered scene
map a vtkCellGrid to graphics primitives.
a simple class to control print indentation
CellGrid mapper using OpenGL to render exotic finite element fields and cells.
void ShallowCopy(vtkAbstractMapper *m) override
Make a shallow copy of this mapper.
static vtkOpenGLCellGridMapper * New()
void Render(vtkRenderer *, vtkActor *) override
Method initiates the mapping process.
bool GetSupportsSelection() override
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
~vtkOpenGLCellGridMapper() override
void ReleaseGraphicsResources(vtkWindow *window) override
Release any graphics resources that are being consumed by this mapper.
vtkOpenGLCellGridMapper()
void PrintSelf(ostream &, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
abstract specification for renderers
window superclass for vtkRenderWindow