VTK  9.3.0
vtkPBRIrradianceTexture.h
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1 // SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2 // SPDX-License-Identifier: BSD-3-Clause
15 #ifndef vtkPBRIrradianceTexture_h
16 #define vtkPBRIrradianceTexture_h
17 
18 #include "vtkOpenGLTexture.h"
19 #include "vtkRenderingOpenGL2Module.h" // For export macro
20 
21 VTK_ABI_NAMESPACE_BEGIN
24 class vtkOpenGLTexture;
25 class vtkRenderWindow;
26 
27 class VTKRENDERINGOPENGL2_EXPORT vtkPBRIrradianceTexture : public vtkOpenGLTexture
28 {
29 public:
32  void PrintSelf(ostream& os, vtkIndent indent) override;
33 
35 
39  vtkGetObjectMacro(InputTexture, vtkOpenGLTexture);
41 
45  void Load(vtkRenderer*) override;
46 
50  void Render(vtkRenderer* ren) override { this->Load(ren); }
51 
53 
57  vtkGetMacro(IrradianceSize, unsigned int);
58  vtkSetMacro(IrradianceSize, unsigned int);
60 
62 
68  vtkGetMacro(IrradianceStep, float);
69  vtkSetMacro(IrradianceStep, float);
71 
73 
78  vtkGetMacro(ConvertToLinear, bool);
79  vtkSetMacro(ConvertToLinear, bool);
80  vtkBooleanMacro(ConvertToLinear, bool);
82 
90 
91 protected:
94 
95  float IrradianceStep = 0.04908738521; // pi / 64
96  unsigned int IrradianceSize = 256;
97  vtkOpenGLTexture* InputTexture = nullptr;
98  bool ConvertToLinear = false;
99 
100 private:
102  void operator=(const vtkPBRIrradianceTexture&) = delete;
103 };
104 
105 VTK_ABI_NAMESPACE_END
106 #endif
a simple class to control print indentation
Definition: vtkIndent.h:29
Internal class which encapsulates OpenGL FramebufferObject.
OpenGL rendering window.
OpenGL texture map.
void Load(vtkRenderer *) override
Implement base class method.
precompute irradiance texture used in physically based rendering
void Render(vtkRenderer *ren) override
Implement base class method.
static vtkPBRIrradianceTexture * New()
vtkPBRIrradianceTexture()=default
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this texture.
void Load(vtkRenderer *) override
Implement base class method.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
~vtkPBRIrradianceTexture() override
void SetInputTexture(vtkOpenGLTexture *texture)
Get/Set the input texture.
create a window for renderers to draw into
abstract specification for renderers
Definition: vtkRenderer.h:62
window superclass for vtkRenderWindow
Definition: vtkWindow.h:28