78 #ifndef vtkPlaneWidget_h
79 #define vtkPlaneWidget_h
81 #include "vtkInteractionWidgetsModule.h"
84 VTK_ABI_NAMESPACE_BEGIN
99 #define VTK_PLANE_OFF 0
100 #define VTK_PLANE_OUTLINE 1
101 #define VTK_PLANE_WIREFRAME 2
102 #define VTK_PLANE_SURFACE 3
104 #define VTK_PLANE_ZERO_THRESHOLD (std::numeric_limits<double>::min() * 1000)
125 double xmin,
double xmax,
double ymin,
double ymax,
double zmin,
double zmax)
override
146 void GetOrigin(
double xyz[3]);
153 void SetPoint1(
double x,
double y,
double z);
154 void SetPoint1(
double x[3]);
156 void GetPoint1(
double xyz[3]);
163 void SetPoint2(
double x,
double y,
double z);
164 void SetPoint2(
double x[3]);
166 void GetPoint2(
double xyz[3]);
173 void SetCenter(
double x,
double y,
double z);
174 void SetCenter(
double x[3]);
176 void GetCenter(
double xyz[3]);
183 void SetNormal(
double x,
double y,
double z);
184 void SetNormal(
double x[3]);
186 void GetNormal(
double xyz[3]);
199 vtkGetMacro(Representation,
int);
297 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
369 void Rotate(
int X,
int Y,
double* p1,
double* p2,
double* vpn);
370 void Spin(
double* p1,
double* p2);
371 void Scale(
double* p1,
double* p2,
int X,
int Y);
373 void Push(
double* p1,
double* p2);
399 VTK_ABI_NAMESPACE_END
represents an object (geometry & properties) in a rendered scene
ray-cast cell picker for all kinds of Prop3Ds
a simple class to control print indentation
create a line defined by two end points
abstract base class for most VTK objects
create an array of quadrilaterals located in a plane
perform various plane computations
represent and manipulate 3D points
Superclass for algorithms that produce only polydata as output.
map vtkPolyData to graphics primitives
concrete dataset represents vertices, lines, polygons, and triangle strips
abstract superclass for all actors, volumes and annotations
represent surface properties of a geometric object
create a polygonal sphere centered at the origin
#define VTK_SIZEHINT(...)